Remember the good, old days? – Why does it matter?

Pausing the Happy Thoughts for a moment today, and hoping for a constructive discussion.

Thank you so much in advance for getting involved 🙂


 

Remember back when you would play a video game, and that would be it?

You wouldn´t even know, who made it, you only cared, if it was good.

You didn´t connect and discuss with people online. You didn´t hear news of the company behind the game. All you were interested in was if the game provided you with the entertainment you expected.

 

I can still remember playing The Lost Vikings 20 years ago – yet it was only a few years ago, that I discovered, who was behind the game.

 

 

Those days are gone.

What happened?

Is is “just” the arrival of internet (and social media), or did we change, too?

Is it mostly us as gamers or the world around us?

Perhaps it is the level of greed, that plays a larger role now, when it comes to the reputation of a company. Yet, we would be kidding ourselves, if we didn´t admit, that of course they are here to make money. It´s not just about making games for “fun”. Still, gaming companies need to adapt and stay updated.

So why does it matter to us now?

I would appreciate to get your view and thoughts on it.

 


 

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Blizzcon3

 

It´s not often, that Chris Metzen gets involved in discussing the state of Blizzard anymore.

 

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Player Segmentation

 

As for Blizzard, Activision, World of Warcraft: I fear, that what we witness in these times is, that the player segment, that gets the most focus no longer are those, who cherish the Warcraft franchise. We do not bring in enough cash.

I have played World of Warcraft for over 14 years, since I was 22 years old. I never did try Warcraft, but naturally, I have a different “connection” to Blizzard, than a 15 year old who just arrived to the game would have. I knew Blizzard before Activision arrived. I belong to the player segment, who cherish the Warcraft franchise.

 

Is the cost of pleasing our kind too high?

 

What are we asking for? Are we impossible to please, do we play too little?

Does a company really has to rely on microtransactions to make it work today?

Why is a game of good quality, a finished game, no longer the goal?

Was that not what Blizzard was known for?

Is there any Blizzard left?

I imagine, that the average age of purchasing microtransactions is probably closer to 15 than 50 too.

 


 

I hate how the cynical part of me imagines, that all the mentioned developer-power Blizzard wants to add to their team, after they laid off 800 people, will go straight to their mobile games.

Because we all have phones, don´t we?

 

What´s the deal?

Will those of us, who are long time-fans be forgotten, out with the old, in with the new?

Will we have to settle for Classic, and Warcraft Remastered? Is that the explanation behind the timing and reason for those? Because surely it is not the plan to add microtransactions to them?

 


 

 

The loss of a good corporate image

 

I keep circling back, to what Blizzard admitted earlier;

that “they want to improve their communication with their passionate player base.”

Yet going through this post makes it difficult to see, how laying off people, that help them do just that, will help to achieve the goal of better communication. Building a solid reputation as a Community Manager can take years.

One could argue, that, after all, it´s better to have a stronger, more finished game (hiring more developers), instead of communicating.

 

Perhaps the goal is to get rid of communication all together, since the success of it – apparently – cannot be measured?

 

Perhaps times were better, back when players had no “need” for updates and communication –  or even more so, had no way of keeping updated, no place to come together.

No place to discuss their class – if you like it, great, if not, move onto another game. No “expectations”, that your voice can have an impact, that it can help change things. Perhaps those timers were simpler, easier. Just accept it or move on.

 

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I miss Alunaria the Gullible. Where is the hiding?

Do I need to blog through this, for her to come out again?

If only I didn´t care. After all, the less I care, the more happy I am?

 

Blizzard. You matter to us. We want you to succeed.

 

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33 thoughts on “Remember the good, old days? – Why does it matter?

  1. I don’t feel betrayed or whatever grief is flagging in social media. It takes more than one bad expansion to sink the ship, and I won’t even say that BfA is bad, I’m having fun. We will look back in the expansion end and then it will be time for evaluation.

    I’m actually pissed off and tired of all the negativity and discussion of the company. If you don’t like it, don’t play it – simple as that. And people are playing – I’ve never seen queues in any type of current content THAT short.

    Liked by 3 people

  2. You’re right. In the old days we would buy a gaming console and buy up games for it. We would play by ourselves or with friends. We played games we thought looked good. Some were, some weren’t. A lot of games today were initially successful because of this new Internet thing. We care about those employees because they have faces, we know they are people. Hundreds of people for major companies lose their jobs every day. We don’t really know them so we just ignore it. I’ll have to think about this some from the perspective of my age.

    Liked by 2 people

  3. Companies find a niche, or even in rare cases create one. They are pioneering and full of ideas. Then they have to establish themselves and protect their commercial territory. It’s not easy. Blizzard seem to come up with new ideas. So many MMOs come and go, but WoW is still popular. WoW is maybe not Blizz’s flag ship anymore. Or at least not the most profitable?

    Maybe we want that good old experience we had, but at the same time we do not want exactly the same old as always? I thought Legion was really good, BfA started out good, it is not bad, maybe we are just a little bored? Maybe we changed? Maybe we expect too much? They built this great world and many great stories, and we just had enough? Maybe not forever, but atm? I still enjoy the game, but it feel less important to me. Legion actually brought me back. I only missed a few months of it. But I am not at heart a gamer, so maybe I am not representative.

    Maybe I just ramble on… 🙂

    Liked by 2 people

    1. Yes we cannot go back.

      Though for me this is less to do with the expansion and more to do with the shift in time. How social media and awareness and the connection to those behind the scenes of the games of play, has started to matter.

      Yes that is also possible. As for the expansion itself, for me, there is plenty to enjoy. But I find myself caring more how the company act outside the game, than I did in the past.

      Liked by 2 people

      1. I guess I care less. I used to be be a real Apple fan boy (mostly in an era when Jobs were not part of the company). Not that I was wrong, in hindsight it just feels a bit too much. It also had a culture around it. Not like WoW, but there was something. Why do we get engaged for brands?

        Blizzard is a small company compared to the big corporations, but it is still a company. One thing I do like with Blizz is that that they do not preach too much. These days companies selling everything from soap to cars feel the need to be political correct or just preach to us, something we did not pay to hear. But if they behave badly against employees or others, it does not make me more happy to be their customer. Not sure I can express, nor understand, maybe I should leave keyboard 😉

        Liked by 1 person

      2. I hear that.
        You are so right. I have however noticed the spotlight there seem to be on female leaders this expansion. I’m a woman, so I’m allowed to call it out, right 🙂 Not that it feels forced, just an observation. Like the charity pet this time around, supporting girls.
        Aw, you are making fine sense. It’s a complex matter.
        I guess that is how I feel. Like when they fired Russell Brower. Some decisions come off as nothing but bizarre.
        “We want to paint the wall red. So we throw out all our red paint.”

        Liked by 2 people

  4. I’m a little torn on this.

    For the last 8 months people have decided Activision Blizzard Entertainment is public enemy Number 1.

    They have been toxic, hostile, and generally aggressive toward anything positive about the company. Right now, Blizzard can do nothing right in the eyes of the players. People hate the stories they tell, the games they make, the people that work there… the list goes on.

    About the layoffs. No, I don’t accept the internet outrage.

    Not after I watched the behavior surrounding John Allen, a community manager that was spared from the layoffs.
    Have you seen the people that have called for him to be fired?
    Like, seriously.
    In one breath they complain about the layoffs, and condemn Blizzard for the cruelty, then in the next moment, they call for heads to roll.
    They want Ion fired. They want Josh fired. They want J. Allen fired.
    You can’t pretend to care about people and their wellbeing and then demand blood for someone else.

    I can’t help but feel like the fans are their own greatest enemy.

    Look at the list of people that you mentioned who were laid off in the post. They worked public relations. They worked community management. They were the people responsible for making sure that the community supports and enjoys Blizzard products. They were the ones who were supposed to keep the fans happy.

    Now look at the forums, look at reddit… can you honestly tell me that an executive would feel like the community is being managed appropriately? That it’s worth it to keep all of these public relation people around? Would you really look at the community where it stands now and think, “our community managers did a great job over the last year!”

    It doesn’t add up.

    The negativity generated by the Blizzard community shares the blame in this.

    Liked by 2 people

    1. As to the age of social media. I think you answered your own question when you mentioned playing the Lost Vikings.

      Even fifteen years ago, “Blizzard” was an entity. It was almost a person. A friend that brought you cool stuff for Christmas.

      Now we see it for what it is. A company operated by thousands of people. We care about this round of layoffs, but we’re fools if we think that a major corporation doesn’t regularly shed employees in layoffs.

      So, why now? Why do we care now?

      That leads into what I wrote above. We care NOW because we decided we don’t like Blizzard and so we can’t let them get away with anything. Things we brushed off years before are now under a microscope.

      We’re ruthless, and it’s depressing, because “Blizzard” isn’t a real thing. It’s just people. People who work every day on games, finances, accounting, and yeah, community management.

      I’ve never been so driven away from a community as I have been with WoW as of late. The game? I still love it. The people? No thanks.

      Liked by 3 people

      1. Granted, I was not active when the last lay off happened, was it 600 employees back then? There was no similar reaction? Did the same kind of jobs got eliminated as now?

        I imagine that the internet makes people even more ruthless. It´s easy to get away with hurtful messages. I had to report three today on Twitter for saying things to others, that were just plain spiteful (I´m just a Twitter newb though, so I have no idea, if those qualifies for being reported!) But hey, I tried.

        I think it is hard not to “like” Blizzard, when one watches something like the Q & A with the Cinematics team, these guys obviously care a great deal.

        Is a lot of this happening at Reddit? My WoW Forum to visit is mostly the Story section or Roleplay section. Sometimes Classic – though carefully selecting the topic.

        Liked by 2 people

      2. I don’t recall the specifics as I wasn’t involved in the social media. I heard about it back then, checked to make sure developers on the WoW team were safe, then moved on.

        You mention the Q&A from the cinematics team as a positive experience, yet if you scroll through the YouTube comments, or check the Twitch chat, you’ll find no shortage of cruelty and hatred being thrown around.

        It has made me retreat from all WoW activities outside of playing the game, which has been quite a healthy experience. The game is still a ton of fun, even all this time later. If I didn’t think so, I would unsubscribe. Not out of malice, but because the money is better spend elsewhere.

        Liked by 1 person

      3. Aha I see.

        Oh right, that is true. I read but a few comments, complaining that it was not a “real” Q & A, before I reminded myself, not to read comments at all, heh. But boy, did I enjoy that one with the cinematics team; their passion almost rubs off.

        Oh, right, Twitch. Another thing I stay away from. Gosh, I can easily imagine how a few comments from so many social media all piled together would make the negativity spread like, is the term, wildfire. Sad! I can understand that completely. Makes me realize why I stick to my WordPress Readery 🙂

        Liked by 1 person

    2. Thank you for taking the time and leave your thoughts 🙂

      Quite the coinsidence, I just searched for Josh Allen (Lore´s) Twitter and left an encouraging message there. People appear to make a straight connection with Lore and the other Community Managers.

      I must admit, that I rarely visit Reddit; the design of that site never appealed to me, and I find it hard to really find head and tail in the comments. And the “quality” of them are, as you say, often very toxic. I guess I look at Reddit as a place that is completely uncensored, and nothing but negative.

      I hear that, I often read people want Ion fired. But I rarely, if at all, read, who they want to replace him with. J. Allen Brack did well at Blizzcon I think.

      I think it´s one thing to “manage” the community appropriately, but it´s another to keep them all happy, and the latter is just not possible. But as for responding to threads that matter, and being blunt in threads that did not, I think the Community Managers that got laid off did an excellent job. The best they could, with the tools they had at their disposal, at least.

      But that really brings me to one of my last questions/wondering thoughts; if the plan is to cut communicating all together, because the player base simply has gone too hostile at the outlets they have; Reddit, WoW forums. So it becomes a “why bother”.

      Liked by 1 person

      1. I don’t think the plan is to cut communication at all. I highly suspect, in the months ahead, that new contracters will be brought on to serve as community or social managers, just like the last time Blizzard performed a layoff cycle (2012).

        Nothing has really changed outside of the community itself becoming increasingly hostile. Some of this is a result of reasonable complaints that have then escalated, while others are absurdity at the start and swirled into the rational issues. Blizzard will always try to handle their public relations through PR. That’s why they kept some, such as Josh.

        The counter question, and what I wonder about constantly, is why our fandoms can’t wrap their heads around and/or let go of something once we no longer like it. I suspect this is because of availability and accessibility in the internet age.

        It applies to everything. Not just WoW or Blizzard.

        The ownership falls to us. If we don’t want microtransactions, for example, then don’t play games that have them! It’s not a legit complaint to spend hundreds on loot boxes and in the same breath complain about them. If you are helping generate revenue then you are helping the argument for loot boxes!!! It’s like feeding the alligators and then complaining that they come up to your boat.

        As to “why bother”? Honestly? I don’t know why they DO bother, at least not with WoW. Nothing they say or do will be accepted as good now. I think many veteran players would rather kill the game than to let it live on without their subscription.

        Then, let’s be honest… Diablo immortal? Was he really wrong? We DO all have phones. I know I’ll probably download the game when it releases, though I won’t use micro transactions… Unless I love the game. I spent 15/month on WoW. Is 3.99 for a character pack really an unforgivable sin?

        Everyone is after Blizzard… But I think some serious self-reflection would do the community well.

        Liked by 1 person

      2. Yeah, I have been thinking, perhaps they are looking to hire people that can do both, but where being a community manager is something that only means monitoring, making sure nothing is harmful., and that´s about it. Because they cannot win.

        This is probably the language barrier, sorry, but the “why our fandoms can’t wrap their heads around and/or let go of something once we no longer like it. I suspect this is because of availability and accessibility in the internet age. ” – I do not quite get, can you elaborate, please? 🙂 Thanks!

        Yeah, I guess I am guilty of microtransactions myself when I had that Happy Thoughts Experiment. Where was it I read, that I rather have microtransactions existing and for WoW to survive, than not having WoW around. I´m not all caught up on the loot box concept, at least we do not have those!

        I am not sure he was wrong, we do have phones. The ones in front of me simply were not expecting that kind of announcement. And they did say, it was meant for another audience. That project would probably have been “digested” easier, had been announced differently.

        Self-reflection in possibly one of the last things the majority of people do today. Too much stimuli, too much “on” everywhere. 😦 More awareness would be welcome, and healthy.

        Like

      3. Haha. I probably didn’t word this the best.

        What I mean about fandoms not letting go was this…

        When Star Wars casts new characters and goes in a direction that the current fans didn’t like, they still paid millions to go see the film and then complain about it for months… Years!

        In WoW, my wife and I found 8.1.5 to be lackluster in content, so we took a break. We enjoyed our holidays and stopped playing. That was a short break, but if we continued to find the game to be boring, we would simply leave.

        I wouldn’t curse Blizzard to the grave for losing me as a customer. As long as they gain new customers and generate revenue, no harm done. If, however, enough people like me leave, Blizzard would feel inclined to pull me back in.

        To the fans that continue to dump money on Blizzard while simultaneously condemning them for their faults, nothing is accomplished.

        We must learn to let go, if it is truly so bad. Only real action will dictate results.

        Liked by 1 person

      4. Aaah, okay, now I get it. Thank you for clarifying 🙂

        Yes, that is quite odd. I read somewhere it requires an active subscription to be able to post on the forums. Yet I often have seen players write, they no longer play for this and that reason, yet remain subscribed to it.

        Not being an enormous Star Wars fan myself (though our son is, so I am slowly learning), I imagine that having such a beloved franchise (?) makes some almost incapable of accepting change and new “lore”? Oh, I see, there you have it, I see parallells to World of Warcraft there indeed.

        In a way, it is sad, that one needs real action to dictate results, then? Feedback should have an impact. I still use the “Submit suggestion” in game feature, hoping it will be read.

        Like

      5. Ah, but now you’re beginning to approach the issue with a massive franchise that spans millions of fans across literal decades…

        Reading someone’s suggestion doesn’t translate into implementing the suggestion.

        After all, your suggestion might be absolutely 100% opposite of what I also have suggested for the same franchise.

        Not to mention actual cultural impacts over time that create bias among different groups of fans. This leads to even bigger disagreements, like people who are upset that there are suddenly women in leadership in WoW. “Too many women!” you might hear. As if 90% male leadership over the last decade was not “Too many men!”

        It’s so much more than just, good idea versus bad idea.

        I can’t imagine the juggling that has to happen behind the scenes in every single decision that they make about the game, the story, etc.

        It’s impossible to think that we will like everything that happens in WoW. Making suggestions that would suit your wants and needs is fine, but it is also okay to realize that the game is going in a direction that you do not approve, that your suggestions are not being implemented, and that it is time to move on to something else.

        WoW has been part of our lives a long time. We cherish it more than other games and we like to think we have ownership in it. The truth is… we don’t.

        Liked by 1 person

      6. I think they have a board in their meeting office labelled “Different players to please” – and there are like 50 categories there, if not more!

        And they just have to go by, one by one, say check, without looking back, trying to balance it.

        I do not think it´s a coinsidence, that we will see more Gnome-related stuff in the next patch, for example. Or that the Taurens are next in line for their heritage armor, etc.

        Liked by 1 person

  5. Make new friends but keep the old,
    One is silver, the other gold.

    I wrote a post earlier this week, before all of this was set off, ready to go live in an hour or so, that touches on an aspect of this.

    WoW will be turning 15 this year. EverQuest will be turning 20 in just a month. That is a long time in video game terms. I’ve gotten married, moved twice, had several jobs, and had a daughter born and get through most of high school since EQ launched.

    Neither game has sat still during that time. To sit still is to grow dull. We would have left if things had stayed static.

    But change, change alienates people as well. Change makes people leave, because the remember what they had, the fun it brought, and they want more of that, even if that isn’t really a viable goal. More of the same wouldn’t have kept either game going either. Time moves on, we change, the market changes, our expectations change. It is almost inevitable that we end up feeling like a game like EQ or WoW no longer fills our needs despite all of the happy memories and warm feelings we have for them.

    Liked by 3 people

    1. You are right, that is many years having a game grow alongside of us for sure.

      Change is not always for the best, but it is nessesary. I do like a lot of things about the “modern” version of the game; in Battle for Azeroth, I have noticed they very delicately have re-used music from the old zones in new music-tracks- Very clever move.

      Yes, it would be strange, if the person we are today, would have the same needs for entertainment, as we did 20 years ago for sure.

      I look forward to the post you will have out soon, thank you 🙂

      Liked by 1 person

  6. Yes, it is a lot about the brand. I’d be curious, what do you think of Disney? Is it fair to think that Blizzard is comparable to The Mouse?
    I remember when a bunch of my design friends went from LA to Japan to work on Disney Tokyo. The project lasted years, good exciting fun and hard work. When the job was over, they all got laid off. They were dismayed and burned (and a little young, to be honest). I’ve worked for The Mouse too and have had connections with the Disney Corp. for decades. The way that they do business can make you very angry; even if from their PoV it is legal and justified. One can feel bitter resentment and many of those designers refused to work for them again and many did work with them again; now with a better understanding out things go. It’s a big world and if you design, you find work; maybe at Universal or a theme park or change directions and go into movies. The very disappointed people who got laid off by Blizz will find work in their field. Still — in a very broad picture, Disney needed the up and coming stars like John Lasseter and Pixar to save the day for their products. They had the machine ready to sell but those rare-with-childlike-vision are needed and I think Blizzard could use someone who has that “something”.
    Pardon the over-long response but I have had to reconcile myself because I love Disney movies and to realize that, I had to set aside all of my own experiences behind the scenes.
    We do get to look behind the scenes of Blizzard because, like you say, social media and more. We are dismayed at how beloved people are laid off, but they will find work in their field. And, now that we have peeked behind the curtain (our own fault for digging around); we need to go back to our seats and enjoy the show.
    Blessed be.

    Liked by 3 people

    1. Very good question! I have seen Disney-talk more and more often in my feeds these past months, sometimes drawing parallels to big corporate gaming companies too, and have been wondering.

      I think, with Disney, I have tried to stay “superficial” and care less, in order to continue to enjoy the movies, as you point out. I guess that act is not as easy when it comes to the game.

      Never excuse an in depth response, I like those. 🙂

      You know I cherish when you draw parallels from your work and to the game, and your way with words.

      “And, now that we have peeked behind the curtain (our own fault for digging around); we need to go back to our seats and enjoy the show.
      Blessed be.”

      This quote should be in one one your next posts, it´s brilliant. And how often do you get to quote yourself!?

      Liked by 3 people

  7. I think the modern consequence of connectivity is that the opinions we have are amplified relative to what they would be in the past.

    I was in elementary school during the halcyon years of Super Nintendo vs. Sega Genesis and even then the brand preference existed – it was just platform-focused since that was the big name on the box. As I started to read gaming magazines, it started to turn into awareness of the studios and publishers – I knew about Acclaim, Midway, EA, etc – but it was just something you might talk about with close friends.

    Now I think besides the internet, there’s a modern concept of brand loyalty to keep in mind. People buy games because they like them, and Blizzard themselves have baked in the identity to their products – every cinematic starts with that shiny logo, the company name is front and center on boxes and their annual convention. So the idea of people being mad at Blizzard makes sense to me on that level – Blizzard built this image of being different from the norm, above standard expectations, and dedicated to quality – and we’ve had regressions on all of these fronts over the last year or so.

    Now I think a part of the anger is inwardly focused too. I didn’t even remember the 2012 layoffs at Blizzard, and they took largely the same approach – good year, good numbers, but “non-development” personnel have to go. I know personally, I liked Mists of Pandaria and StarCraft II: Heart of the Swarm that year, and so I probably wrote the layoffs off as standard practice, nothing could be done, etc – and that was wrong.

    And while I can see one drawing the conclusion from Twitter and especially the official forums and Reddit that the community is not being well-managed, I think that tangle is at least partially an unreasonable beast that cannot be managed. I don’t read the game subreddit much at all anymore, not because it’s negative, but because it is unfocused negativity. I’d like to think the mark I set for my own writing about being unhappy with the game is constructive criticism – I still play, but less, I want to play more, and ultimately I trust that the people behind the game can pull it together in a way that satisfies – maybe not to everyone’s liking, maybe not in BfA – but I have faith that redemption will come.

    But there are so many posts on Reddit that are just cesspools of toxic bile – tons of threads about hating Lore and wanting him fired, wanting Ion fired, wanting everyone fired – those are some crocodile tears for the same people to then turn around and express any degree of sorrow for those who lost their jobs this week. I don’t want Lore fired – I don’t think he’s always great, but I don’t know what his job role entails and I remember a time before CM Lore when he was the voice of Tankspot videos, the Weekly Marmot, and the like. I like Ion, and I think he means well – he just speaks like a lawyer, because that is his professional experience prior to WoW! I actually like that he tries to avoid big promises and unsubstantiated claims. I don’t begrudge the man anything about the current state of WoW – it has its audience, I still like the game, and I have confidence that it can be turned around.

    When I met the team in October, there was still, in the heat of BfA, a wall of fan mail, including drawings from kids, and everyone I met and spoke with was very friendly and seemed really engaged. Maybe the structure of the leadership isn’t great – Activision is known for being a bit awful in that regard, but I know that the people working on the game are good folks who are dedicated to the cause.

    I think in general, we’re in an age where what we used to do on the playground is just easier to put out to be seen – and that can be good (I talk to you via blogs and comments half a world away!) but it can also be bad (everyone piles on to people they don’t like and the whole thing snowballs and pulls in bystanders who get swept away with the commotion), and in larger society, we still don’t fully understand how that works or why.

    Liked by 2 people

    1. Yes, that is a good point too.

      I have not considered how the brand of Blizzard is so “visible” before. It was like a “mark of quality”, as you say.

      I was not playing during those times, so it´s hard for me to recall, since I wasn´t “invested” in the game during the last layoffs, but it is peculiar to think about the different reactions then and now.

      No doubt; it is not possible to put a leash on people’s negativity. And I cannot imagine what one could say to make them come around anyway.

      Reddit never appealed to me, because of how it looks; it all seems to be just a bunch of random threads put together, without any decent overview. I do not get the appeal of it, honestly! And I can hear, I am not missing out.

      I am sorry to hear, people are so personal with the criticism and who they want fired. I read that on Twitter tonight too, I even reported one for being vile against CM Lore. Not because I am a huge fan, by gosh, why be so cruel.

      I really warmed up to Ion after Blizzcon 2017 – I think he was even on my list over top 20 things from Blizzcon.

      I imagine people are after him and CM Lore even more so, because they host the Q & A’s and put their face out there. Ungratefulness…

      Ooooh, what what, a wall of fan mail, did you see my letters hang there?! I´ve been told they are there! I´ve sent a few 🙂 You are so lucky to have been there.

      You are right, it´s easy to be carried away in the storm of negativity too, if one is not more aware of which opinion is which, so to say. Own feet on the ground and all that. Thank you for your comment 🙂

      Liked by 1 person

  8. I read this post more than a week ago I guess, and I started to write a comment but couldn’t finish it then as I have less stamina lately, pity I didn’t store that comment. Anyway, this exact moment is such a time when I can strongly hear Azeroth calling me, even though I cannot respond now; so I said might be a good time to post my comment, as I am reading and listening to WoW things.

    It has been about 5 years since I first breathed in Elwynn, how time passes… With some breaks here and there, I can say that I mostly enjoyed my time in Azeroth, no matter what changes they have introduced, due to my usually different play style. But even though some changes did not directly affect me, I will admit that some of those changes over the last few years such as scaling, frequently playing with item/player/npc stats, making things grindier than necessary, removing important and interesting content, making things available only within limited times -mostly things aimed to increase profits rather than fun-, gradually damaged my attachment to WoW.

    But… even after long breaks, I will most probably continue to visit Azeroth, when and if I can, even if they remove all the fun from the game, as long as they preserve the beautiful environments, places, music and interesting NPCs and items. Changes in game mechanics, changes in how things work do have an effect on me, for example I almost stopped playing when 7.3.5 came, but as my main focus is in exploration and finding and enjoying things and writing about them, one side of me says I will never really get detached from WoW.

    Not necessarily answering your questions but this is how I feel about WoW and where it is going. It is much like how I feel about the World. It has many things that I do not like, but I still continue to live in my given time, and enjoy the parts of the World that I like.

    Liked by 1 person

    1. Hey Eom, welcome back. We sure hope to see you regularly in the blogging community one day again. Know that you are missed. I appreciate you taking the time to share your thoughts, especially considering lack of stamina you mention lately.

      I can relate to what you describe. I feel the same way, when it comes to these deep-core-changes, such as scaling, as you mention. There are still the zones, the music, the quests, that will always keep me coming back (I do miss those quests that gets removed for no reason at all…)

      A part of me does fear however, that we will see more and more things removed from the current version of the game – and those of us who are fond of the way things are now (/used to be, by then) will be expected to play Classic. Fingers crossed for no such thing to happen.

      The environments and atmosphere of the zones of Battle for Azeroth are a treat though, so you have a lot of good things in store. I wish for your stamina to return as swiftly as possible.

      Thank you again 🙂

      Liked by 1 person

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